The last of us strategy guide pdf download






















Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Kenny Sims. Twenty years later abandoned cities have been reclaimed by nature and the human population has been decimated. Joel and Ellie must work together to survive their journey across the United States. The Fireflies are an organized group of survivors that are working to rebuild civilization outside of the oppressive grip of the quarantine zones.

Show your support for their causes with this unique game artifact. Find each and every hidden collectible and gather important crafting materials. Get A Copy. Hardcover , Limited Edition , pages. More Details Friend Reviews. To see what your friends thought of this book, please sign up. Lists with This Book. This book is not yet featured on Listopia. Add this book to your favorite list ». Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. If you have ever played the game which I strongly recommend as it is epic!!!

The Last of Us , originally released for the PlayStation 3 on June 14, , is widely considered to be one of the best single-player campaigns in PlayStation history. Given that reception, it's no surprise that the developers at Naughty Dog, as well as the game's publisher, Sony Computer Entertainment, chose to add a little extra polish to the title and release it on the PlayStation 4. Whether you're reliving the experience brought to gamers by Joel and Ellie a year ago, or heading out into this post apocalyptic United States for the first time, our walkthrough will help you with every single detail The Last of Us has to offer.

We'll guide you to all of the Firefly Pendants, Artifacts, Comics, Training Manuals and Optional Conversations the game has to offer, as well as give you detailed strategies to power through one of the most intense campaigns of all time.

Note: The collectible guides will follow the completion of single-player walkthrough and guide. Be sure to check back! Chapter 1: Hometown - Escape and Outrun the Infected. The first chapter in The Last of Us isn't so much a gameplay tutorial as it is a true prologue and story introduction. We'll tell you everything you need to know to complete this tearjerker, including how to fend off the Infected in the town's streets, as well as outrun them on your way to the highway.

The first chapter of the game was all about introducing the story, and while more of that happens here, it's also an in-game tutorial. You'll learn all the basics of combat and interacting with objects, as well as what Parts are for and how to collect them.

Our walkthrough shows you how to sneak past the Infected, as well as how to reach Robert to get your guns back. The third chapter of the game is where the intensity really gets cranked up. You'll find yourself faced with a decent amount of the Infected, including both Clickers and Runners. We'll show you how to sneak right through, or kill everyone and pick the area clean of all items of interest.

If you're looking for the location and combination to the safe, we have that as well. This is definitely one of our favorite chapters of the entire game.

It features a lot of exciting combat, as well as some of the game's best dialog. We'll show you how to find and crack the safe, as well as where to pick up the bow, and Tools Level 1 so you can upgrade your weapons. Finally, if you're struggling with the Bloater, we have you covered there as well. Expect that this chapter will likely be the longest of the game, and it is filled with combat from end to end. There is a lot to do, including upgrading to Tools Level 2, open Shiv Doors, locate and find the combination to safes, and even another one of those pesky Bloaters.

We will guide you through it all, including where to find the keycard and how to start the generator. This chapter isn't overly long, but it does feature a fair amount of combat, and even some good scavenging. We'll show you how to get through the sewers, including how to find the Shorty and Tools Level 3. When you're out, we've got the location and combination for the last safe in the game, as well as a very well hidden Training Manual.

We'll even show you how to kill the sniper. After the heartwarming intro, you'll be in control of Sarah, Joel's daughter. Start by checking the phone, which is dead, and then read the birthday card from Sarah to Joel on her dresser. Exit the bedroom and head across the hall, into the bathroom, where a newspaper hint at the events in the world leading up to the pandemic. Continue down the hall into Joel's room, lit by the television, to see even more events unfold and then look out the window.

When you're ready to continue head downstairs. The cell in the kitchen rings as you approach, which contains some messages from Joel's brother Tommy saying he's coming over, and there's also a note on the fridge from Joel. After viewing this, head for Joel's office nearby for a scene. After Tommy shows up and the three escape the house, watch the scene that follows until Tommy crashes the car. As you awaken from the crash, kick open the car window by pressing and then exit for another scene.

When you have control again, follow Tommy through the streets and down an alley. An infected in the alley will attack, so quickly press to hold him off while Tommy covers you, and then continue into a building where you'll be split up from Tommy. Exit the back of the building and run across the parking lot, quickly, to the broken wall and head down the hill.

Don't turn around to see what is following you, it's an infected, and keep running straight down the path until you trigger a scene. Tommy is nowhere to be found, but the woman named Tess appears to be friendly with Joel.

Watch the scene and then follow Tess through the town, making sure to avoid walking into the soldiers - they won't hesitate to shoot you for getting in their way.

Before heading for the checkpoint guards, talk to the man and woman by the news stand for your first Optional Conversation. Optional conversations shed light on the world and lead to a trophy if you manage to hear them all.

Head for the checkpoint zone and present your ID to the guard for a scene and when you have control again, turn around and sprint after Tess into a nearby building.

After learning how to patch your wounds, follow Tess and listen to the conversations to learn more about Robert and the Fireflies, a resistance group that fights against the military, and when you reach the final room, help Tess push aside the cabinet and enter the tunnels.

Follow Tess through the tunnels to your backpack to gain the 9mm Pistol and Handgun Ammo x4. You'll also start with two artifacts: the Boston Q. Map and the Military Pamphlet , which you can view from the menu. Follow Tess and boost her up the ledge, by looking up and hitting , and then follow her by hitting when she offers her hand. You can now continue up into the building and into the overgrown streets.

As you exit the pizzeria Tess will have an Optional Conversation that you should make sure to get before following her.

Find the ladder behind a blue car and then move toward the brick wall and place to climb up. Head through the living room and into the kitchen, where you can open the drawers to find Parts x3 , and instead of following Tess, head into the room by the kitchen and find the David Michael Vigil - Firefly Pendant on the desk. Now follow Tess down into the lower basement and turn on your flashlight by hitting to see better in the darkness.

After placing your mask on to avoid the infested spores, head through the rooms and crouch under the broken wall and continue. Push the board out of the way and head through the gap for a scene and then choose whether to put the man out of his misery with his nearby Handgun Ammo x2. Continue through the maze of rooms until you run into some infected Runners and learn how to use Joel's hearing to see what is going on nearby.

Do as the game instructs by slowly sneaking up on the nearest infected and grab him with and quickly strangle him by hitting. The other two infected can not be taken by surprise, so go in with your fists and punch them to death. After the coast is clear, head into the area to the right of the stairs and grab the Health Bar , if needed, and then take the stairs.

Instead of heading across the planks, open the door in the nearby room and grab the Note to Brother and Health Bar. Head back and drop through the destroyed wall and follow Tess through a hidden passage to proceed. Follow Tess until she mentions a plank that fell and then drop down and grab the plank and place it on the wall near Tess, who will grab it and put it into place. Look for a small hole in the wall that leads to the adjacent room, which you passed through, and then cross the plank and grab the Health Bar on the metal walkway above the stairs before following Tess.

Continue to follow Tess over a short wall and under a broken balcony into an area with a white couch against one wall and then look up at the tree branches here to spot the Ben Glueck - Firefly Pendant. Shoot the pendant down before continuing to follow Tess into the nearby building and into the slums. Take a moment to listen to the interesting conversations of the slums residence and then head down the narrow alley into a bus.

Upon exiting the bus, head straight and check the ground near the table with yellow containers for the Drafting Notice and the green container by the fence for the Wanted Poster. You can now turn around and walk toward the man by Tess' location to continue. Nothing spells fight like a bunch of crates on the ground for cover, so after the cutscene stay low and slowly get the angle on them and then either melee them or shoot them melee is obviously more dangerous, but if you time it when they are using cover you should be okay.

Continue around the corner and boost Tess up the wall to the left of the locked fence and then follow and continue to the next area, where more of Robert's men await. Two guys walk into the courtyard and two more remain in the building.

Start by letting Tess take out the one to the left and let the other walk off into the distance, do not follow. Instead, make your way to the left of the doorway across the way and listen to the men inside. When the one on the right turns his back from the door, and the other is also looking away, sneak in and strangle the one on the left while Tess takes out the other. Now exit out the window to sneak up on the final guy, who drops a Warehouse Key.

Re-enter the building and get the Health Bar on the desk in the back room and the Health Can on the ground near the trash cans, beneath a white board, before continuing through the door. The AI is very dynamic and each time you play the enemies won't always respond the same way.

For this reason, it's hard to write strategies for encounters, but I will try my best to get a successful run that usually works. In general, patience is a virtue and the enemies will usually come to you at some point.

Wait for the men to finish their conversation and the man to take his position by the door and grab the bottle - do not throw it. Sneak up to the crate to the left of the man at the door and grab him from his left side, making sure you pull him back to the left so you are not seen by the other men. Take cover behind the crate again, in case the other man sees the body and investigates - sometimes he'll enter the building and sometimes he'll investigate the area on the other side of the wall divider.

If he investigates the room you're in, Tess should draw his attention and allow you to stealth kill him, but if he heads off to the other door you'll need to exit the building and sneak attack him. Take cover by the stairs leading into an adjacent warehouse and make sure the man inside isn't headed your way and then sneak up on him, being careful that you don't knock over the paint cans and alert him.

Draw the attention of the nearby enemies, either by using the paint cans or the bottle you picked up earlier, and then sneak up and kill them. Enter the upper level of the warehouse and check the room on the left to find a Shiv and then grab the Health Kit from the opposite room on the upper level before heading downstairs and helping Tess with the warehouse door.

After Joel jumps down, head left through the containers and grab the Shiv on the gray boxes by the orange container - after the enemy has already taken guard on the other side of the container. Do not head through the orange container and instead go around the outside to the left and sneak up on him and then continue around the outside to the left and wait for the men inside to move right behind some wooden crates. Sneak up to the same set of crates and wait for the men to split up, one exiting the building, and then sneak up on the enemy that walks left.

Ignore the enemy to the left and exit the building the way you entered and then turn left to spot the guy that was near the wooden crates. Wait for him to walk past another enemy before you sneak up and strangle the stationary guard and then follow Mr. Wooden Crates and strangle him near the yellow forklift.

You can now check the ground to the right of the dumpster against the railing, next to the hull of the ship, to find the Dock Notes and the dumpster outside the building, against the railing facing a sinking ship, for the Shipping Manifest. The final two enemies are on the other side of the warehouse, on the other side of the ship.

The first is the guy you ignored previously, while the second one is hidden behind the crates near the door. Strangle the first enemy by sneaking through the nearby container and then toss a bottle or brick into the corner, to the right of the door, to draw the other enemy's attention.

You can now head through the doors to find Robert for a short scene and then chase him down. Follow Marlene to the roof for an event and then head down the sloped roof and enter one of the roof window to grab Parts x3 on the table. You can now help Marlene with the door and continue for a scene. Sneak through the crates, sticking to the left, and head up the stairs to jump into the building on the left. You can now enter the far room and jump through the window and strangle another guard.

There are three men near the bridge, two facing each other and another walking in from the right. Wait for one of the men facing each other to head downstairs and the one coming from the right to face away from the nearest enemy and then choke him out. You can now approach the other enemy and finish him before the last guy returns upstairs, but make sure to allow him to return vs. If you kill the final soldier too close to the stairs, Marlene won't head over to the dead Fireflies on the bridge and you'll miss an Optional Conversation.

You can easily fix this by restarting the encounter, which won't respawn the enemies and will force her to go examine the bodies. Enter the door beneath the bridge for a scene and then follow Marlene through the buildings and help her with a door for another scene.

When you gain control, check the body by the newsstand for the Philip Liu - Firefly Pendant and then head down the stairs and into a tunnel on the right. In the back alley, look for the dumpster in the garage nearby and grab it and then move it under the ledge. You can now climb up and follow the linear path all the way back to Joel's Apartment. Before doing anything else, turn around and grab Tess's List from the living room table and then return to Tess for an Optional Conversation.

Enter the small room behind the bookshelf and start the generator by hitting when the moving bar is in the lower section of the meter three times. At the bottom of the elevator, check the ground to the left of the water heaters for the Patrol Routes Map and then continue through the tunnels and up a ladder to the outside world. This section is fairly linear, simply follow the riverbed to a back of the semi-truck and pass through it for a scene.

Follow Tess's instructions to avoid the lights and then make your way through the drainage pipes to the other side. Drop into the water and hang a left at the wall, watching out for enemy lights that indicate their view range, and then stick to the left wall to enter a building. Immediately turn around and rush the stairs on the left, as the guards will fire on you, and then drop down into a ruined building.

You can now return to the garage door and open it to reach the main street area. Follow Tess from the car to the tank and then into a ruined building nearby and then quickly pick up the brick nearby and throw it through the window opening to the main street, distracting the soldier in the ruins of the building and allowing you to continue through the building.



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